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    The Legend of William Tell
    Drama

    The Legend of William Tell

    The Legend of William Tell is a 16-part television fantasy/drama series produced in 1998 by Cloud 9 Productions in New Zealand. The basic premise of the series — a crossbow-wielding rebel defies a corrupt governor — and the name of the title character were adopted from the traditional story, but the series was set in a fantasy world and featured supernatural themes.

    Described by executive producer Raymond Thompson as "Star Wars on the planet Earth", this is a fantasy saga of bravery, magic, myth and romance. William Tell is the youthful leader of a band of young, ‘brat pack' outlaws, forever hunted by the forces of darkness, led by Xax and Kreel, who have usurped power in their homeland. The series of self-contained stories follows Will's quest to restore young Princess Vara to her rightful place on the royal throne and defeat Xax and Kreel's forces — and by doing so, bring back peace and order to the Kingdom of Kale.

    There is action and adventure along the way, magic, creatures, mystery, intrigue — but also much human drama and interplay among Will's rebel band who must support each other in their quest. The group encounter a diverse range of people and situations on their journey — some help the resistance movement, others are cohorts of Xax and Kreel.

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    Created By

    Status

    Ended

    Original Name

    The Legend of William Tell

    First Air Date

    August 30, 1998

    Last Air Date

    December 20, 1998

    Seasons

    1

    Episodes

    16

    Language

    English, Spanish

    Production Companies

    Networks

    S01E16

    Resurrection

    With Kalem apparently destroyed, the band dissolved, and the leader of the rebels no one knows where, Kreel assures Xax that the battle to win the Kingdom is to all intents and purposes won. But superbeings cannot really ""die"" ... Will has been eking out a living which seems designed as self-punishment - on a pigfarm. Kalem appears to him here and tells him this is no way for a great leader to behave: the Quest for the Arrow is his destiny. Will is incredulous to find Kalem alive, but also angry. He holds her responsible for Aruna's death, and cannot forgive her for the order which prompted him to kill the woman he loved. Kalem tells him Aruna could still be saved ... and disappears. Will is led by a black cat - perhaps a symbol of Aruna herself - to Leon, Drogo and Vara, who have been working in disguise in a sordid eatinghouse. The band sets out, together once more, to find the last of their number. However, Bolino, the crafty owner of the eatinghouse, has figured out who they are, a

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